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2020.10.27 - 27 October 2020 Update



The official in game update:

This update will be a serious step for the development of our project. Basically, it will concern changes in three game modes: Dark Tower, The Pit and Raids.

Thanks to the update, these modes will become available in the early stages. This will help our players get to know them better and of course get valuable rewards!

  • Now the modes Dark Tower, The Pit and Raids alternate:
    • each mode is available for 1 week. After 1 week, new modes are opened, and access to the previous one is locked.
    • they will all unlock simultaneously once a player reaches League 20
    • difficulty and rewards in The Pit depends on the total power of the player at the time of entering the current mode
    • difficulty and rewards in Dark Tower grow as you progress
    • difficulty and rewards in Raids varies depending on the success of participation in the mode.
  • Medals for passing Dark Tower and the Pit were changed:
    • amount of Dark Tower completion to get the medal is now 15, and 20 completions for Pit. Previous medal progress will be saved
    • below each of the modes you will see a timer, the countdown will show when the mode becomes available to play
  • coins from the “The Pit” and “Dark Tower” were replaced with one common currency.
    • Old coins from the “The Pit” and “Dark Tower” are automatically converted to the new currency (the maximum number of new coins is 30,000, and 5,5% of the current number of mode coins will be converted)
  • In "Raids" players will now get coins for attack and defense
  • The shops of Dark Tower ”, “The Pit” and “Raids” are combined into one shop that will delight all our players!
    • This shop with the common currency is also added in “Raids”
    • The shop in “Dark Tower”, “The Pit” and “Raids” refreshes every 24 hours
    • The number of shop refreshes depends on the VIP level


  • The Pit Changes
    • The number of bosses was increased to 10. The complexity and number of rewards grows with each subsequent boss
    • Every day 2 bosses will be opened (maximum 10 bosses per week)
    • 1 Pit key refreshes every 12 hours.


  • Dark Tower Changes
    • Entering the dark tower is now free.
    • New fatigue parameter was added. If you lose, you will spend attempts (skulls), but over time they will recover. You can wait for their recovery, or recovery them for gems
    • It takes 12 hours to restore the attempts
    • The strength of opponents and your rewards increases as you progress
    • Now completion of “Dark Tower” requires you to defeat 16 opponents
    • The epic quest reward for the completion of "Dark Tower" was increased
    • The victory quest in PVP now counts "Dark Tower" wins
    • Rewards are given for every victory. A small consolation bonus in the form of coins will be issued for the defeat.


  • Raid Changes
    • Now players will get copper coins (common shop currency) when attacking and defending castles
    • The more troops you send, the more coins you can get
    • Matchmaking and rewards were changed
    • Selection of opponents and rewards depend on the total might of a player’s collection. We will be glad to receive feedback from you to further improve the matchmaking system.
    • Visual changes in the progress and reward bars


  • Other Changes:
    • Gold was removed from the summon; only hero cards will drop
    • A restriction on receiving gifts from friends was introduced (you can receive as many gifts as you send yourself). This was done to exclude farming of friendship coins. Regular players will not be affected.
    • Hero evolution starts from league 7
    • Quest for receiving and spending coins from the modes was added
    • Daily, weekly and epic quests were changed (new ones introduced and some old ones changed)
    • HP for all purchased Warlords was increased to 1700 Max HP
    • New epic quests were added
    • New quest to kill monsters
    • New quest to summon heroes
    • New quest to win in PVP
    • The amount of might obtained after rebirth of legendary heroes was reduced
    • Weekly and daily quest points were redistributed
    • Some daily quests will change from time to time
    • Now there is a chance to get a card that is not in your collection (up to 300 cards of 1 hero) in the final weekly reward
    • Game chat was updated
    • Transfer of most timers to 18:00 (UTC)
    • Modes opening
    • Shop update
    • Quest update
    • Divine Arena update
    • Gem Mine update
    • Reborn system changed
    • Heroes: Ghosta and Mi changed
    • The Harassment Hall window became more informative
    • Chance of Soul Dust drop in Dark Tower was increased
    • Season end rewards were increased starting from League 25
    • End of season rewards from 25 to 2 Leagues were also increased
    • Minor bugs fixed
    • Small visual changes


Undocumented changes:

  • maximum amount of Friends increased
  • Dark Tower rewards vary based upon the highest level ever achieved by the player
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