Damage is a skill that allows units to deal an additional damage layer to one more more targets (Warlord included) when specific conditions are met.
Heroes with Damage will boost the overall efficiency of the player's deck, effectively inflicting more damage than usual, and possibly shortening the duration of a fight.
Damage can be classified mainly in terms of Board Damagers and Warlord Damagers, with further classifications of One-time/Continuous Damagers and Area of Effect/Localized Damagers based respectively on the main target, frequency and amount of targets of the Damage effect.
Board Damagers
These units will target enemies on the board.
One-time Board Damage
Effect is triggered only once, usually when a unit with Damage is played or killed. Brackets means the skill will be unlocked at higher levels.
Name | Tier | Race | Description |
---|---|---|---|
Prince Nod | Nature | AoE Damage to all enemies when killed | |
Cruel Gladiator | Order | Damage to random enemy when entering the field | |
Swordmaster | Order | AoE Damage for each ally with Block when entering the field | |
Bone Hunter | Chaos | AoE Damage to enemies on line when killed | |
Dark Witch | Chaos | AoE Damage to all units except Chaos + Damage to random enemy when entering the field | |
Bastet | Nature | AoE Damage to all units when entering the field | |
Death | Chaos | AoE Damage to all units when entering the field + Damage to Warlord with every attack | |
Chaos | Damage to random enemy when killed | ||
Gargoyle | Chaos | (AoE Damage to all units when entering the field) + Damage to random enemy when attacked | |
Prophet | Order | (AoE Damage to all ranged enemies when entering the field) | |
Erik the Grey | Nature | AoE Damage to all enemies when killed | |
Rat Killer | Chaos | AoE Damage to all enemies when killed | |
TNT, Crazy Demolitionist | Chaos | AoE Damage to all enemies when killed | |
Keeper of Storm | Order | AoE Damage to all enemies on line depending on amount of Order allies when entering the field | |
Winged Knight | Order | AoE Damage to all Chaos enemies | |
Neyda | Chaos | AoE Damage to melee enemies when killed | |
High Naga | Nature | (Damage to random enemy when killed) | |
Mi, Ten-Tailed Fox | Nature | AoE Damage to enemies, equal to 50% of a random enemy's HP | |
Explosive Gift | Order | AoE Damage to all enemies in line when killed | |
Scarecrow | Chaos | (AoE Damage to all Order enemies) | |
Freddy, Lord of Terror | Chaos | AoE Damage to all non-Chaos enemies | |
Freddy, Lord of Terror (minion) | Chaos | AoE Damage to all non-Chaos enemies | |
Yorik, the Risen One | Chaos | AoE Damage to all units in line | |
Kunoichi | Order | Damage to random ranged enemy | |
Demon Huntress | Order | Damage to random Chaos enemy | |
Perv | Chaos | AoE Damage to all non-Chaos enemies | |
Adam | Order | AoE Damage to all enemies | |
Adam, King of the North |
Continuous Board Damage
Effect can be triggered more than one time, usually when a unit with Damage attacks or is attacked. By game design, Splash radius 2 falls into this category. Brackets means the skill will be unlocked at higher levels.
Name | Tier | Race | Description |
---|---|---|---|
Harbinger of Death | Chaos | AoE Damage to all enemies when enemy male is killed | |
Dark Huntress | Order | Damage to random enemy when ally with Block is Attacked | |
Gargoyle | Chaos | Damage to random enemy when attacked + (AoE Damage to all units when entering the field) | |
High Tinker Gear | Order | AoE Damage to all Nature enemies with every attack | |
Loath, Spore Loser | Nature | AoE Damage to all enemies at every Start of Turn + Grants "Damage on death" skill to all enemies on the field | |
Goliath | Chaos | AoE Damage to all enemies when an ally appears | |
Fireworker | Chaos | AoE Damage to all enemies on row at every End of Turn | |
Mr. Boom | Chaos | Damage to random enemy at every attack | |
Thunder | Order | Damage to 2 random enemies at every end of turn | |
Mjolnir, Lightning God | Order | AoE Damage to random enemies at every attack | |
Damage to random enemy with full HP at every ally's attack | |||
AoE Damage to enemies at every End of Turn | |||
Totem | Nature | AoE Damage to all enemies at every End of Turn | |
Void Stone | Chaos | Damage to random enemy when ally Spikes is triggered | |
Small Void Rock | Chaos | AoE Damage to enemies entering battlefield | |
Void Rock | Chaos | Damage to enemy entering the battlefield | |
Void Jewel | Chaos | Damage to all enemies (except Buildings) at every Start of Turn | |
Lady Snow | Order | Damage to all non-frozen enemies at every End of Turn | |
Tesla Tower | Order | Damage to enemy entering battlefield | |
Damage to all enemies on line at every Start of Turn | |||
Fire Demon | Chaos | Damages enemies around himself at every End of Turn | |
Bastet | Nature | AoE Damage to all enemies at every ally's Death | |
Living Dead | Chaos | AoE Damage to all enemies when enemy's Heal is triggered | |
Dark Tree (Damage) | Chaos | AoE Damage to all enemies at every End of Turn | |
Damage to random enemy at every End of Turn | |||
Follower | Order | Damage to random ranged enemies each time ally's Pierce is triggered | |
Draggara | Nature | Removes Mental Shield from enemies at every End of Turn | |
One-Eyed Ogre | Chaos | Damage to 2 random enemies when ally Warlord is Healed | |
Samurai Dog | Nature | AoE Damage to 3 random enemies before attacking | |
Madam Agony | Chaos | Deals to random wounded enemy a relevant damage and applies the same damage to Warlord at every Start of Turn | |
Kong, Monkey King | Nature | Deals Damage to attacking enemy (equal to Kong's ATK) | |
Charon, Soul Catcher | Order | Deals Damage to random Chaos enemy whenever an ally attacks | |
Charon, Soul Catcher (minion) | |||
Angelia the Lightbringer | Order | Deals Damage to 3 random units with each attack | |
Puppet | Chaos | Deals Damage to attacking enemy when Attacked | |
Summoner | Chaos | Deals Damage to random enemy when attacking | |
Annoying Demon | Chaos | Deals Damage to all enemies in line when Attacked | |
Kunai Master | Order | Deals Damage to random ranged enemy when attacking | |
Yuri, Shadow Dagger | Order | Deals Damage to 3 random ranged enemies when attacking | |
Serket Sen Scorp | Nature | AoE Damage to all enemies with Toxin at every attack | |
Furious Sabertooth | Nature | Deals Damage to adjacent enemies when attacking | |
Sheer-Shah | Nature | Deals Damage to random enemy around dead target with every kill | |
Jormun Grand | Nature | AoE Damage to all enemies around frozen enemy at frozen enemy's death | |
Chieftain Orc | Chaos | AoE Damage to adjacent enemies when Attacked | |
Cabas, Wasteland Lord | Nature | Deals Damage to 2 random enemies when Attacked | |
Morgen Von Stern | Order | AoE Damage to all enemies when ally's Heal is triggered | |
Lord of the Forest | Nature | Damage attacking enemy when melee ally in line is attacked | |
Ghosta | Order | Damages random enemy when ally Warlord is attacked | |
Lollipop Lady | Order | Damage random enemies when ally's Heal is triggered | |
Chelone the Squirt Master | Nature | AoE Damage to all non-Nature enemies every 3 turns | |
AoE Damage to all non-Order enemies every 4 turns | |||
AoE Damage to all non-Chaos enemies every 5 turns | |||
Griffith the Enduring | Order | AoE Damage to all enemies on 2 random lines every 4 turns | |
AoE Damage to all melee enemies every 6 turns | |||
Insatiable Shay | Chaos | AoE Damage to all enemies for each Crystal Dildo on the field every 6 turns | |
Betty the Wet Pussy | Nature | Damage to a random enemy at every Start of Turn | |
AoE Damage to all wounded enemies every 5 turns | |||
Wanton Totem | Nature | AoE Damage to all enemies whenever ally's Spikes are triggered | |
AoE Damage to all enemies every 7 turns according to how many units are on the field | |||
Lynela the Silver Tongue | Order | Damage to a random enemy whenever ally's Block is triggered | |
Magnus the Thunderer | Order | Damage to enemies depending on how many allies with Mental Shield | |
Tyrone the Magical Member | Chaos | AoE Damage to all enemies with Bleed every 3 turns | |
Kern the Dryad Tamer | Nature | AoE Damage to all enemies when ally Debuff is triggered | |
AoE Damage to all enemies when ally Spikes is triggered | |||
AoE Damage to all enemies when ally Poison is triggered | |||
Wild Phallus | Nature | AoE Damage to all enemies every 3 turns depending on how many Nature allies | |
Playful Nikki | Order | AoE Damage to all frozen enemies every Start of Turn | |
Nasty Mikey | Nature | Damage random enemy when an ally with Block is Attacked | |
Judith, the Nympho | Nature | AoE Damage to all enemies every 3 turns depending on how many units on the field | |
Roy, Snow Cock | Order | AoE Damage to all non-frozen enemies at every End of Turn |
Warlord Damagers
Rather than one or more enemies on the board, these units will target enemy Warlord. Usually (but not necessarily) associated with Chaos race and having a continuous behavior.
Name | Tier | Race | Description |
---|---|---|---|
Flame Juggler | Order | Damage to enemy Warlord when ally Splash is triggered | |
Death | Chaos | Damage to enemy Warlord with every attack + Damage to all units when entering the field + Damage to random enemy when killed | |
Mini Tesla-X | Order | Damage to enemy Warlord at every unit's death | |
Flesh Spawn | Chaos | Damage to enemy Warlord at every Start of Turn | |
General Zor'Ma | Chaos | Damage to enemy Warlord at every attack + Grants "Damage Warlord at every attack" skill to self and adjacent allies before each attack | |
Echo of the Void | Chaos | Damage to enemy Warlord at every attack + Grants "Damage Warlord at every attack" skill to self and adjacent allies before each attack | |
Bravi, Deadly Blade | Order | Damage to enemy Warlord when enemy Warlord is attacked | |
Melia, Forest's Daughter | Nature | Damage to enemy Warlord when Poison is triggered | |
Red Woman | Chaos | Damage to enemy Warlord for each ally with Vampire at every End of Turn | |
Luck Idol | Nature | Damage to enemy Warlord when Heal is triggered | |
Void Rock | Chaos | Damage to enemy Warlord at every Start of Turn | |
Void Jewel | Chaos | Damage to enemy Warlord for each Chaos ally at every End of Turn | |
Ghosta | Order | Damage to enemy Warlord when an enemy is Attacked | |
Voltage Tower | Order | Damage to enemy Warlord at every End of Turn | |
Tesla X | Order | Damage to enemy Warlord at any unit's Death | |
Damage to enemy Warlord at own Death | |||
Aphrodite | Nature | Damage to enemy Warlord, equal to random enemy's HP at every End of Turn | |
Electric Tower | Order | Damage to enemy Warlord at every End of Turn | |
Damage to enemy Warlord at every ally's Death | |||
Igneous Girl | Chaos | Damage to enemy Warlord when killed | |
Madam Agony | Chaos | Deals to random wounded enemy a relevant damage and applies the same damage to Warlord at every Start of Turn | |
Mina Hellsing | Order | Damage to enemy Warlord when an ally (Warlord included) is Attacked | |
Stormrage | Chaos | Damage to enemy Warlord with every attack depending on how many enemies are on the field | |
Demonic Shadow | Chaos | Damage to the enemy Warlord for each melee ally when killed | |
Phalosodon | Nature | Damage to enemy Warlord for each male ally kill (active skill) | |
Frozen Moor Guard | Nature | Damage to enemy Warlord when attacking | |
Vixen, the Storm Lord | Nature | Damage to enemy Warlord at every Start of Turn | |
[every Warlord] | [various] | Damage to enemy Warlord at every new turn, used upon request after turn 11 [Sudden Death hidden skill] | |
Lord Boner | Chaos | Damage to enemy Warlord at every Zombie's Death | |
Lollipop Lady | Order | Damage to enemy Warlord for each First Aid on the field every 4 turns | |
Filthy Freddy | Chaos | Damage to enemy Warlord whenever a unit appears | |
Insatiable Shay | Chaos | Damage to enemy Warlord whenever ally's Splash is triggered | |
Brand the Sharp Spear | Nature | Damage to enemy Warlord depending on how many allies with Spikes | |
Phallus the Fertile | Nature | Damage to enemy Warlord at each Planty's Death | |
Tina, Bouncy Ass | Order | Damage to enemy Warlord depending on how many allies with Spikes | |
Fallen Kaylin | Order | Damage to enemy Warlord when an ally is Attacked | |
Judith, the Nympho | Nature | Damage to enemy Warlord whenever a unit dies |
Damage Granters
These units are able to grant Damage skill to other units, who will then use it themselves.
Name | Tier | Race | Description |
---|---|---|---|
Loath, Spore Loser | Nature | Grants "Damage on death" skill to all enemies on the field + AoE Damage to all enemies at every Start of Turn | |
TNT, Crazy Demolitionist | Chaos | Earns "AoE Damage to all enemies on death" skill for each enemy that appears | |
General Zor'Ma | Chaos | Earns "Damage Warlord at every attack" skill before each attack | |
Grants "Damage Warlord at every attack" skill before each attack to adjacent allies | |||
Echo of the Void | Chaos | Earns "Damage Warlord at every attack" skill before each attack | |
Grants "Damage Warlord at every attack" skill before each attack to adjacent allies | |||
Demon Orb | Chaos | Grants "Damage adjacent allies on death" skill to random enemy on the field | |
Doctor Fear | Chaos | Grants "Gets Damage at every Start of Turn" skill to enemies when Attacked | |
Freddy, Lord of Terror | Chaos | Grants "Attack: Gets Damage" skill to a possessed enemy when killed | |
Freddy, Lord of Terror (minion) | Chaos | Grants "Attack: Gets Damage" skill to a possessed enemy when killed | |
Rajan, Flaming | Nature | Grants "Before Attack: Gets Damage" skill to every enemy for 1 turn | |
Halpin the Magic Fingers | Chaos | Grants: "Start of Turn: Gets Damage for each adjacent unit" skill to enemies every 6 turns |
Bleed
A particular type of Damage, this skill makes it so bleeding units will recieve Damage upon attacking. It's a deprecative skill, so it's applied to enemy units and it can stack if said unit is hit with the same skill multiple times.
Bleeders
These units can inflict the Bleed skill themselves.
Currently this skill is unique to certain Chaos units.
Name | Tier | Race | Description |
---|---|---|---|
Elf Slayer | Chaos | Gives Bleed skill to attacked enemy | |
Elwin Fierce | Chaos | Gives Bleed skill to all enemies in line at every attack | |
Taeral Kelhorn | Chaos | Gives Bleed to 3 random enemies before attacking | |
Onmoraki | Chaos | Gives Bleeding to enemies (except Chaos) when killed | |
Tyrone the Magical Member | Chaos | Gives Bleeding to a random enemy at every Start of Turn | |
Gives Bleeding to all enemies every 5 turns | |||
Kim, Bitch Dream | Nature | Gives Bleeding to all enemies that appear |
Bleed Granters
These units will give other allies the chance to use the skill.
Currently unique to Elwin Fierce from the Bleed family.
Name | Tier | Race | Description |
---|---|---|---|
Elwin Fierce | Chaos | Grants "Gives Bleed skill to attacked enemy" skill to allies that appear |
Reflection
A particular type of Damage, Reflection allows to inflict to the Warlord the same amount of damage that unit would recieve.
Instant Kill
A particular type of Damage, Instant Kill (or Instakill) allows to immediately remove a particular unit from the game (virtually dealing an infinite amount of damage) when particular conditions are met.
Splash Radius 2
A particular type of Damage, Splash radius 2 allows to affect all the enemies on the board for a wider range than regular Splash. Such skill is applied to main target too, making it behave like "further Damage layer" of sort, rather than a standard Splash one.
Comparison with other skills
+ATK and x2?