Gold Mine is a special field in Turf War.
Troop modification: +50% to Nature, +50% to Chaos, +80% to Order (the latter only on corners).
Turf War fields navigation | |||
---|---|---|---|
Order | Nature | Chaos | |
Common | Plains | Forests | Mountains |
Rare | Lighthouse | Tree of Life | Witch Hut |
Epic | Stronghold | Altar | Hell's Gate |
Any Race / No Race | |||
Other | Gems Mine | Gold Mine | Factory |
Rewards and initial Neutral defenders
The Gold Mine is a building that gives Gold as a reward to the guild that holds it at reset.
Corner fields
The Gold Mine has not been witnessed on corner fields below Tier II.
Map Tier | gold | influence | contribution | defenders |
---|---|---|---|---|
I | 70k | 800 | 9800 | 116000-134000 |
II | 35k | 400 | 3500 | 66500-78000 |
Edge fields
The Gold Mine has not been witnessed on edge fields below Tier V.
Map Tier | gold | influence | contribution | defenders |
---|---|---|---|---|
I | 110k | 800 | 7000 | 116000-134000 |
II | 55k | 400 | 3500 | 66500-78000 |
III | 27k | 200 | 1800 | 39000-46500 |
IV | 16k | 100 | 1000 | 23500-28500 |
V | 11k | 50 | 750 | 14600-17800 |
Center fields
The Gold Mine has been witnessed on center fields only at Tier VI and Tier VII.
Map Tier | gold | influence | contribution | defenders |
---|---|---|---|---|
VI | 9k | 50 | 550 | 9300-11500 |
VII | 7k | 50 | 550 | 6000-7500 |