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Guild bonuses

After joining a guild, a series of bonuses is made available for a player to use. Before these bonuses can be used, they need to be unlocked for the guild. Unlocking and upgrading guild bonuses can be done by the guild's master or by its officers by spending influence points.

Sample of some of the guild bonuses. Green bonuses are unlocked and ready for guild members to use, blue are unlockable, and tan are locked.
An active bonus is golden and has a spark that runs along the edge.
Players can check Guild Bonus by pressing this button

To apply a bonus to your own units, select the bonus and pay Contribution. Once activated, the bonus lasts for one day or one week, with the weekly cost being about 65% of 7 times the daily cost. If an officer or the guild master upgrades the bonus while you have it active, the remainder of its active time will be at the higher tier. When you activate a bonus, it is only active for you, and not your entire guild.

Applying the same bonus more than once does not give you a more powerful bonus but extend the time before that bonus expire.

Two different bonuses which apply the same effect will stack. For instance, after purchasing +8 Health to your Melee Heroes and +10 Health to your Chaos Heroes, your Chaos Melee Heroes will get +18 Health.

List of guild bonuses

Name Effects Description Unlock requirement
Blessing of Midas* Wins +x% Gold for victory in PvP battles -
Power of Light* Order heroes +x Attack to your Order heroes Blessing of Midas
Divine Protection +x HP to your Order heroes Power of Light
Servants of Light Melee Order heroes get new skill: Block x Divine Protection
Divine Retribution Ranged Order heroes get new skill: Pierce x Servants of Light
Time Loop* Chests Chests are unlocked by x% faster Power of Light
Self Perfection* Evolve Evolve costs x% less Time Loop
Royal Defense* Warlord +x HP to your Warlord Self Perfection
Long Live to the King +x levels to your Warlord Royal Defense
Natural Protection* Nature heores +x HP to your Nature heroes Royal Defense
Wrath of Nature +x Attack to your Nature heroes Natural Protection
Natural Armor Melee Nature heroes get new skill: Spikes x Wrath of Nature
Toxins Ranged Nature heroes get new skill: Poisoning x Natural Armor
Marksmanship* Ranged heroes +x Attack to your Ranged heroes Natural Protection
Skilful Parry* Melee heroes +x HP to your Melee heroes Marksmanship
Devil's Vitality* Chaos heroes +x HP to your Chaos heroes Skilful Parry
Total Annihilation +x Attack to your Chaos heroes Devil's Vitality
Power Abduction Ranged Chaos heroes get new skill: Attack: steals x Total Annihilation
Blessing of Vlad Melee Chaos heroes get new skill: Vampire x Power Abduction
Skilful Fencing* Melee heroes +x Attack to your Melee heroes Devil's Vitality
Masterful
Enchantment*
Boost (Soul Dust cost) Hero's Boost costs x% less Skilful Fencing
Intensive Training* Ranged heroes +x HP to your Ranged heroes Masterful
Enchantment
Healer's Help Melee heroes Melee heroes get new skill: Regeneration +x Intensive Training
Rapture of Death Ranged heroes Ranged heroes get new skill: Kill: +x Attack himself Healer's Help
Cheap Upgrades* Level up cost Heroes' Level-up costs x% less Intensive Training

NB:

  1. These bonuses don't seem to effect summoned units.
  2. On the other hand, they affect even units with Immunity skill
  3. Skills with asterisk (*) are part of the main line, and have to be unlocked in sequence in order to advance. The other ones are part of the various branch lines, and may even not be unlocked at all

Bonus levels

As a guild levels up, more upgrades to bonuses become available. If the guild has not yet upgraded a bonus to level 1, that bonus will be unavailable for its members to use. Bonuses must be unlocked and upgraded in series: earlier bonuses must be unlocked before later bonuses can be unlocked, and later bonuses cannot be upgraded to a higher level than their predecessors.

Each bonus gets progressively more powerful (and more expensive) as it gets upgraded. The following tables show how much bonus you get, how much it will cost you, and how much it will cost your guild to upgrade the bonuses. (Values in parentheses are best estimates based on interpolating and extrapolating known values)

Amount of bonus per level

Bonus Name Level
1 2 3 4 5 6 7 8 9 10 11 12
Blessing of Midas 15% 20% 25% 30% 40% 50% 60% 70% 80% 90% 100% 110%
Power of Light +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14
Divine Protection +6 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28
Servants of Light +3 +4 +6 +8 +10 +12 +14 +17 +20 +24 +28 +33
Divine Retribution +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14
Time Loop 10% 12% 15% 18% 20% 22% 25% 28% 30% 33% 36% 39%
Self-Perfection 10% 12% 15% 18% 20% 22% 25% 28% 30% 33% 36% 39%
Royal Defense +10 +15 +20 +25 +30 +35 +40 +45 +50 +55 +60 +65
Long Live the King! +1 +3 +5 +7 -
Natural Protection +6 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28
Wrath of Nature +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14
Natural Armor +4 +6 +8 +10 +12 +14 +17 +20 +23 +27 +31 +36
Toxins +5 +7 +9 +11 +13 +16 +19 +23 +27 +30 +33 +37
Marksmanship +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14
Skilful Parry +6 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28
Devil's Vitality +6 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28
Total Annihilation +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14
Power Abduction +4 +6 +8 +10 +12 +15 +18 +21 +25 +30 +35 +40
Blessing of Vlad +4 +6 +8 +10 +12 +15 +18 +21 +25 +30 +35 +40
Skilful Fencing +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14
Masterful
Enchantment
10% 12% 14% 16% 18% 20% 22% 25% 27% 30% 33% 36%
Intensive Training +8 +10 +12 +15 +18 +21 +24 +27 +31 +35 +39 +43
Healer's Help +4 +5 +7 +9 +11 +13 +16 +19 +23 +27 +31 +35
Rapture of Death +5 +7 +9 +11 +13 +16 +19 +23 +27 +31 +35 +39
Cheap Upgrades 10% 12% 14% 16% 18% 20% 22% 25% 27% 30% 33% 36%

Cost of bonus for 7 days (Contribution)

Bonus Name Level
1 2 3 4 5 6 7 8 9 10 11 12
Blessing of Midas 2000 2030 2060 2100 2140 2190 2250 2320 2400 2500 2620 2760
Power of Light 2500 2530 2560 2600 2640 2690 2750 2820 2900 3000 3120 3260
Divine Protection 2500 2530 2560 2600 2640 2690 2750 2820 2900 3000 3120 3260
Servants of Light 4000 4030 4060 4100 4140 4190 4250 4320 4400 4500 4620 4760
Divine Retribution 5500 5530 5560 5600 5640 5690 5750 5820 5900 6000 6120 6260
Time Loop 2000 2030 2060 2100 2140 2190 2250 2320 2400 2500 2620 2760
Self-Perfection 2000 2030 2060 2100 2140 2190 2250 2320 2400 2500 2620 2760
Royal Defense 3500 3530 3560 3600 3640 3690 3750 3820 3900 4000 4120 4260
Long Live the King! 7500 8000 8500 9000 -
Natural Protection 2500 2530 2560 2600 2640 2690 2750 2820 2900 3000 3120 3260
Wrath of Nature 2500 2530 2560 2600 2640 2690 2750 2820 2900 3000 3120 3260
Natural Armor 4000 4030 4060 4100 4140 4190 4250 4320 4400 4500 4620 4760
Toxins 5500 5530 5560 5600 5640 5690 5750 5820 5900 6000 6120 6260
Marksmanship 3500 3530 3560 3600 3640 3690 3750 3820 3900 4000 4120 4260
Skilful Parry 3500 3530 3560 3600 3640 3690 3750 3820 3900 4000 4120 4260
Devil's Vitality 2500 2530 2560 2600 2640 2690 2750 2820 2900 3000 3120 3260
Total Annihilation 2500 2530 2560 2600 2640 2690 2750 2820 2900 3000 3120 3260
Power Abduction 4000 4030 4060 4100 4140 4190 4250 4320 4400 4500 4620 4760
Blessing of Vlad 5500 5530 5560 5600 5640 5690 5750 5820 5900 6000 6120 6260
Skilful Fencing 4000 4030 4060 4100 4140 4190 4250 4320 4400 4500 4620 4760
Masterful
Enchantment
2000 2030 2060 2100 2140 2190 2250 2320 2400 2500 2620 2760
Intensive Training 4000 4030 4060 4100 4140 4190 4250 4320 4400 4500 4620 4760
Healer's Help 5500 5530 5560 5600 5640 5690 5750 5820 5900 6000 6120 6260
Rapture of Death 5500 5530 5560 5600 5640 5690 5750 5820 5900 6000 6120 6260
Cheap Upgrades 3000 3030 3060 3100 3140 3190 3250 3320 3400 3500 3620 3760

Cost of bonus for 1 day (Contribution)

Bonus Name Level
1 2 3 4 5 6 7 8 9 10 11 12
Blessing of Midas 450 460 470 490 500 510 530 550 570 590 630 650
Power of Light 560 570 580 590 600 610 620 640 660 680 710 740
Divine Protection 560 570 580 590 600 610 620 640 660 680 710 740
Servants of Light 890 900 910 920 930 940 950 970 990 1010 1040 1070
Divine Retribution 1220 1230 1240 1250 1260 1270 1280 1300 1320 1340 1370 1400
Time Loop 450 460 470 490 500 510 530 550 570 590 630 650
Self-Perfection 450 460 470 490 500 510 530 550 570 590 630 650
Royal Defense 780 790 800 810 820 830 850 870 890 910 940 970
Long Live the King! 1670 1780 1890 2000 -
Natural Protection 560 570 580 590 600 610 620 640 660 680 710 740
Wrath of Nature 560 570 580 590 600 610 620 640 660 680 710 740
Natural Armor 890 900 910 920 930 940 950 970 990 1010 1040 1070
Toxins 1220 1230 1240 1250 1260 1270 1280 1300 1320 1340 1370 1400
Marksmanship 780 790 800 810 820 830 850 870 890 910 940 970
Skilful Parry 780 790 800 810 820 830 850 870 890 910 940 970
Devil's Vitality 560 570 580 590 600 610 620 640 660 680 710 740
Total Annihilation 560 570 580 590 600 610 620 640 660 680 710 740
Power Abduction 890 900 910 920 930 940 950 970 990 1010 1040 1070
Blessing of Vlad 1220 1230 1240 1250 1260 1270 1280 1300 1320 1340 1370 1400
Skilful Fencing 890 900 910 920 930 940 950 970 990 1010 1040 1070
Masterful
Enchantment
450 460 470 490 500 510 530 550 570 590 630 650
Intensive Training 890 900 910 920 930 940 950 970 990 1010 1040 1070
Healer's Help 1220 1230 1240 1250 1260 1270 1280 1300 1320 1340 1370 1400
Rapture of Death 1220 1230 1240 1250 1260 1270 1280 1300 1320 1340 1370 1400
Cheap Upgrades 670 680 690 700 710 720 730 750 770 790 820 850

Guild level required for bonus level

Bonus Name Level
1 2 3 4 5 6 7 8 9 10 11 12
Blessing of Midas 1 2 5 7 9 11 13 15 17 19 21 23
Power of Light 1 2 5 7 9 11 13 15 17 19 21 23
Divine Protection 2 3 6 8 10 12 14 16 18 20 22 24
Servants of Light 5 7 9 11 13 15 17 19 21 22 23 24
Divine Retribution 7 9 11 13 15 17 19 21 22 23 24 25
Time Loop 1 3 5 7 9 11 13 15 17 19 21 23
Self-Perfection 1 3 5 7 9 11 13 15 17 19 21 23
Royal Defense 1 3 5 7 9 11 13 15 17 19 21 23
Long Live the King! 8 14 20 25 -
Natural Protection 1 3 6 8 10 12 14 16 18 20 22 24
Wrath of Nature 2 3 6 8 10 12 14 16 18 20 22 24
Natural Armor 5 7 9 11 13 15 17 19 21 22 23 24
Toxins 7 9 11 13 15 17 19 21 22 23 24 25
Marksmanship 1 4 6 8 10 12 14 16 18 20 22 24
Skilful Parry 1 4 6 8 10 12 14 16 18 20 22 24
Devil's Vitality 1 4 6 8 10 12 14 16 18 20 22 24
Total Annihilation 2 3 6 8 10 12 14 16 18 20 22 24
Power Abduction 5 7 9 11 13 15 17 19 21 22 23 24
Blessing of Vlad 7 9 11 13 15 17 19 21 22 23 24 25
Skilful Fencing 1 4 6 8 10 12 14 16 18 20 22 24
Masterful
Enchantment
1 4 6 8 10 12 14 16 18 20 22 24
Intensive Training 1 4 6 8 10 12 14 16 18 20 22 24
Healer's Help 7 9 11 13 15 17 19 21 22 23 24 25
Rapture of Death 7 9 11 13 15 17 19 21 22 23 24 25
Cheap Upgrades 1 4 6 8 10 12 14 16 18 20 22 24

Cost of upgrade to this level (Influence)

Bonus Name Level
1 2 3 4 5 6 7 8 9 10 11 12
Blessing of Midas 0* 1500 4200 11600 31700 86500 235700 641900 1747700 4758300 6357000 8250500
Power of Light 0* 1575 4500 12200 33300 90900 247500 674000 1835100 4996300 6940000 8372000
Divine Protection 900 2500 7000 19200 52400 142800 389000 1059200 2883800 7851200 8771000 9772000
Servants of Light 5000 14400 41500 119400 344000 990700 2883800 4758300 7851200 8954500 9375000 9968600
Divine Retribution 16800 47000 131700 368800 1059200 2883800 4758300 6851200 7954500 8375000 9269000 9993000
Time Loop 600 1950 5500 15100 41300 112500 306500 834500 2272100 6185800 7438000 8705000
Self-Perfection 525 1725 4900 13400 36500 99500 271100 738200 2009900 5472100 7205000 8514000
Royal Defense 550 1800 5100 14000 38100 103800 282900 770300 2097300 5710000 7342600 8576000
Long Live the King! 19200 1059200 6375000 10M -
Natural Protection 575 1875 5250 14500 39700 108200 294700 802400 2184700 5947900 7390000 8637000
Wrath of Nature 900 2500 7000 19200 52400 142800 389000 1059200 2883800 7851200 8771000 9772000
Natural Armor 5000 14400 41500 119400 344000 990700 2883800 4758300 7851200 8954500 9375000 9968600
Toxins 16800 47000 131700 368800 1059200 2883800 4758300 6851200 7954500 8375000 9269000 9993000
Marksmanship 750 2400 6800 18600 50800 138400 377200 1027100 2796400 7173300 7783400 9019100
Skilful Parry 625 2025 5700 15700 42800 116800 318200 866600 2359400 6423800 7486000 8787000
Devil's Vitality 650 2100 5900 16300 44400 121100 330000 898700 2446800 6661700 7533000 8848000
Total Annihilation 900 2500 7000 19200 52400 142800 389000 1059200 2883800 7851200 8771000 9772000
Power Abduction 5000 14400 41500 119400 344000 990700 2883800 4758300 7851200 8954500 9375000 9968600
Blessing of Vlad 16800 47000 131700 368800 1059200 2883800 4758300 6851200 7954500 8375000 9269000 9993000
Skilful Fencing 725 2325 6600 18000 49200 134100 365400 995000 2709000 7105000 7735800 8976400
Masterful
Enchantment
700 2250 6300 17400 47600 129800 353600 962900 2621600 7137500 8428000 9583800
Intensive Training 725 2325 6600 18000 49200 134100 365400 995000 2709000 7105000 7735800 8976400
Healer's Help 16800 47000 131700 368800 1059200 2883800 4758300 6851200 7954500 8375000 9269000 9993000
Rapture of Death 31700 86500 235700 641900 1747700 2883800 4758300 7851200 8954500 9375000 9769000 10M
Cheap Upgrades 800 2550 7200 19800 53900 147100 400700 1091300 2971100 6932000 7698000 8935100

* When a guild is formed, both Blessing of Midas and Power of Light start at level 1. All other guild bonuses start locked.

Expiration and duration

Leaving a Guild will cause all bonuses to deactivate at once, so a confirmation is required.

There are two reasons why a guild bonus may expire:

  • All guild bonuses last 7 days, and their effects automatically switch off after that time without warning. Therefore it is wise to check their status every now and then.
  • leaving, or getting booted from, a Guild will lead to bonuses expiring immediately - mostly to prevent abuses. Such an action requires a confirmation.
  • Starting from 31 July, it's possible to purchase bonuses for 1 day only. This is very useful if you want to test one, or just need it temporarily (like when boostting units for an event quest) but not suggested for every day use since they will cost ~60% more per day.
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