Lighthouse is a special field in Turf War.
Troop modification: +30% to Order
Turf War fields navigation | |||
---|---|---|---|
Order | Nature | Chaos | |
Common | Plains | Forests | Mountains |
Rare | Lighthouse | Tree of Life | Witch Hut |
Epic | Stronghold | Altar | Hell's Gate |
Any Race / No Race | |||
Other | Gems Mine | Gold Mine | Factory |
Rewards and initial Neutral defenders
The Lighthouse is a building that gives rare cards as a reward to the guild that holds it at reset. It has not been witnessed in Tier I, likely because regular fields at Tier I already give rare cards for rewards.
Corner fields
The Lighthouse has not been witnessed in corner fields at any tier of Turf War.
Edge fields
The Lighthouse has not been witnessed in edge fields below Tier III.
Map Tier | rare souls | influence | contribution | defenders |
---|---|---|---|---|
II | 900 | 400 | 3500 | 80850 - 108350 |
III | 450 | 200 | 1800 | 47200 - 64100 |
Center fields
At Tier II and Tier III, a Lighthouse will occasionally appear in a center field, but have rewards that match what they would be on an edge field. When this occurs, it has been observed that the reduced reward Lighthouse is located either at B2, B5, D2 or D5.
Map Tier | rare souls | influence | contribution | defenders |
---|---|---|---|---|
II | 1600 | 550 | 7000 | 80850 - 108350 |
III | 800 | 300 | 3500 | 47200 - 64100 |
IV | 600 | 150 | 2100 | 28270 - 38900 |
V | 400 | 100 | 1500 | 17350 - 24180 |
VI | 300 | 75 | 1000 | 10900 - 15380 |
VII | 225 | 50 | 800 | 7000 - 10000 |