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Phalosodon

Phalosodon is one of the three all-rounder oriented Pets available in the game. He debuted on November 25 2020.

Skills

Level 1:

  • Passive
    • All Ally Warlords get +20  Health
  • Active
    • Ally attacks: Gives +8  Health to a random ally
    • Melee ally appears: Gives him/her +4 %  Attack
    • Ranged ally appears: Gives him/her +6 %  Attack
    • Male ally kills: Deals 6-15  damage to enemy Warlord

Level 6:

  • Passive
    • All Ally Warlords get +25  Health
  • Active
    • Ally attacks: Gives +14  Health to a random ally
    • Melee ally appears: Gives him/her +7 %  Attack
    • Ranged ally appears: Gives him/her +10 %  Attack
    • Male ally kills: Deals 14-24  damage to enemy Warlord

Level 11:

  • Passive
    • All Ally Warlords get +30  Health
  • Active
    • Ally attacks: Gives +20  Health to a random ally
    • Melee ally appears: Gives him/her +10 %  Attack
    • Ranged ally appears: Gives him/her +14 %  Attack
    • Male ally kills: Deals 28-38  damage to enemy Warlord

Level 16:

  • Passive
    • All Ally Warlords get +35  Health
  • Active
    • Ally attacks: Gives +35  Health to a random ally
    • Melee ally appears: Gives him/her +14 %  Attack
    • Ranged ally appears: Gives him/her +19 %  Attack
    • Male ally kills: Deals 48-60  damage to enemy Warlord

Level 21:

  • Passive
    • All Ally Warlords get +40  Health
  • Active
    • Ally attacks: Gives +50  Health to a random ally
    • Melee ally appears: Gives him/her +18 %  Attack
    • Ranged ally appears: Gives him/her +24 %  Attack
    • Male ally kills: Deals 76-96  damage to enemy Warlord

Level 26:

  • Passive
    • All Ally Warlords get +45  Health
  • Active
    • Ally attacks: Gives +70  Health to a random ally
    • Melee ally appears: Gives him/her +23 %  Attack
    • Ranged ally appears: Gives him/her +33 %  Attack
    • Male ally kills: Deals 115-140  damage to enemy Warlord

Note about skills

Active Skills 1 and 2 are applied in the very same sequence they are mentioned. This means that units will first recieve a % boost based on their initial HP from Skill 1, then will recieve a further +HP boost from Skill 2 - and not the opposite.

Level up

NB: given the lack of reborn/soulbind, what will be listed here will be the final stats, differently from what happens with other cards. Also, the amount of souls needed to level up is the same of a standard Legendary Card.

lv Passive Skill
(Warlord +HP)
Active Skill 1
(Ally +HP)
Active Skill 2
(Ally Melee +ATK%)
Active Skill 3
(Ally Ranged +ATK%)
Active Skill 4
(Damage to enemy Warlord)
Might Required
League
1 +20 +8 +4% +6% +6-15 800 -
2 +20 +9 +4% +6% +6-15 880 -
3 +20 +9 +4% +6% +10-19 960 -
4 +20 +10 +4% +6% +10-19 1040 -
5 +20 +12 +4% +6% +10-19 1120 -
6 +25 +14 +7% +10% +14-24 1200 -
7 +25 +15 +7% +10% +14-24 1340 -
8 +25 +15 +7% +10% +21-31 1480 -
9 +25 +16 +7% +10% +21-31 1620 -
10 +25 +18 +7% +10% +21-31 1760 17
11 +30 +20 +10% +14% +28-38 1900 16
12 +30 +23 +10% +14% +28-38 2060 15
13 +30 +23 +10% +14% +38-48 2220 14
14 +30 +27 +10% +14% +38-48 2380 13
15 +30 +31 +10% +14% +38-48 2540 10
16 +35 +35 +14% +19% +48-60 2700 7
17 +35 +38 +14% +19% +48-60 2880 5
18 +35 +38 +14% +19% +62-74 3060 4
19 +35 +42 +14% +19% +62-74 3240 2
20 +35 +46 +14% +19% +62-74 3420 2
21 +40 +50 +18% +24% +76-96 3600 1
22 +40 +54 +18% +24% +76-96 3980 1
23 +40 +54 +18% +24% +95-115 4360 1
24 +40 +59 +18% +24% +95-115 4740 1
25 +40 +64 +18% +24% +95-115 5120 1
26 +45 +70 +23% +33% +115-140 5500 1
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