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Prince

Prince is a legendary order card. He was first introduced during the Blessing of the Order event, and belongs to the Swordsman Family. His minion is Archer (summon). As one of the cards you get during the Starter Event, you have access to him from the early stages of the game.

Prince reappeared in the event Fornicate Friends.
Prince reappeared in the event Hot Ice.

Skills

Level 1

  • Summon: Summons 2 Archers 5/4 behind him
  • Summon: Start of Turn: summons 2 Archers 5/4 behind self (Summons 2 ranged units 5/4 to the tiles behind self)
  • Block: Block 3  block (Reduces all damage from normal attacks by 3 damage)

Level 6

  • Summon: Summons 2 Archers 7/5 behind him
  • Summon: Start of Turn: summons 2 Archers 7/5 behind self (Summons 2 ranged units 7/5 to the tiles behind self)
  • Block: Block 6  block (Reduces all damage from normal attacks by 6 damage)

Level 11

  • Summon: Summons 2 Archers 10/6 behind him
  • Summon: Start of Turn: summons 2 Archers 10/6 behind self (Summons 2 ranged units 10/6 to the tiles behind self)
  • Block: Block 10  block (Reduces all damage from normal attacks by 10 damage)

Level 16

  • Summon: Summons 2 Archers 17/8 behind him
  • Summon: Start of Turn: summons 2 Archers 17/8 behind self (Summons 2 ranged units 17/8 to the tiles behind self)
  • Block: Block 17  block (Reduces all damage from normal attacks by 17 damage)

Level 21

  • Summon: Summons 2 Archers 26/10 behind him
  • Summon: Start of Turn: summons 2 Archers 26/10 behind self (Summons 2 ranged units 26/10 to the tiles behind self)
  • Block: Block 25  block (Reduces all damage from normal attacks by 25 damage)

Level 26

  • Summon: Summons 2 Archers 37/12 behind him
  • Summon: Start of Turn: summons 2 Archers 37/12 behind self (Summons 2 ranged units 37/12 to the tiles behind self)
  • Block: Block 40  block (Reduces all damage from normal attacks by 40 damage)

Reborn

Bonus
Level Attack Health Skill Might
6 +6 +16 Summon Improvement +200
11 +9 +33 Summon Improvement +350
16 +20 +50 +15 to Block +650
21 +31 +90 Summon (Start of turn) Improvement +1200
26 +47 +134 +42 to Block +1700


Soulbind

Soulbind Required Rank Required Cards (level) Reward
I 20 Alexandria (2) +4 hp
+30 might
II 35 Life Palace (3) Chieftain Orc (3) +5 hp
+40 might
III 65 Count Vlad (4) Death (4) +4 attack
+55 might
IV 100 Enlil, wind of change (6) Matriarch Eona (6) Anak, Princess Dragon (6) +7 hp
+75 might


Reverse Soulbind

Cards that require this card for soulbinds :
Alexandria Battle Priest Charon, Soul Catcher Coba, Temple Keeper Draggara Forest Song
Griffius, the Celestial Grim Warden Hanako, Lady Banshee Hanzo Sama Life Palace Madam Lo'Trix
Mr. Boom Ogrok, the Leader One-Eyed Ogre Red Woman Shadow Manipulator TNT, Crazy Demolitionist
Tani Windrunner Tent of Life Tesla Tower Tesla X Winged Protector Ysh'Tmala, The Old God

Level up

Level Attack Health Skill Required league
1 +6 30
2 +3 29
3 +2 to Summon 28
4 +3 27
5 +7 +2 to Summon (Start of turn)
+3 to Block
26
6 +5 25
7 +14 23
8 +2 to Summon 21
9 +7 19
10 +17 +2 to Summon (Start of turn)
+4 to Block
18
11 +22 17
12 +7 15
13 +3 to Summon 13
14 +9 12
15 +25 +3 to Summon (Start of turn)
+7 to Block
10
16 +10 9
17 +36 8
18 +3 to Summon 6
19 +13 5
20 +38 +3 to Summon (Start of turn)
+8 to Block
3
21 +50 3
22 +15 2
23 +3 to Summon 1
24 +18 1
25 +53 +3 to Summon (Start of turn)
+15 to Block
1
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