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Powerups

Runes on a battlefied. Splash, Vampire, Spikes and Poison are present.


Powerups are items that can either be spawned on the battlefield when the battle begins or summoned by some units. They can appear in all battle modes and can be divided in two categories, depending on the frequence of their effect: Runes and Pentagrams.

Note that a Rune or a Pentagram cannot drop in a tile already occupied by another Powerup or a unit.

Runes

Runes are one-time (as opposed to Pentagrams) effects triggered when a unit is placed (deliberately or otherwise) in the square on the battlefield the rune resides in. The amount of the bonus stat is specified inside of each rune, next to the symbol.

They can be hosted either on ally or enemy's side, and this means they can either be supportive or deprecative type respectively.

When they are casted they may interferee with certain Summon-oriented skills (like in Shadow Shaa-Moona case), and only known methods to remove them are to make a unit use them or to play units with Destroy Powerups skill.

Name Symbol Description Side
Health
Hp rune.png
Boosts HP of a unit Ally
ATK
Atk rune.png
Boosts ATK of a unit Ally
Block
Block rune.png
Grants Block skill to a unit Ally
Pierce
Pierce rune.png
Grants Pierce skill to a unit Ally
Spikes
Spike rune.png
Grants Spikes skill to a unit Ally
Poison
Poison rune.png
Grants Poison skill to a unit Ally
Vampiric
Vampire rune.png
Grants Vampire skill to a unit Ally
Splash
Splash rune.png
Grants Splash skill to a unit Ally
Extra Attack
Extraattack rune.png
Adds another attack chance to a unit Ally
Freeze
Freeze rune.png
Instantly freezes a unit Enemy
Instant Death
Instakill rune.png
Instantly kills a unit Enemy
Damage
Damage rune.png
Inflicts Damage to a unit Enemy

Pentagrams

Pentagrams are permanent effects, triggered at every Start of Turn: each time a new turn starts, the unit placed upon them can recieve a boost in its stats. They are of three types: HP, ATK and Spikes. The amount of the bonus stat is specified inside of each pentagram, next to the symbol.

Currently all Pentagrams are hosted on ally side, meaning they are all supportive type.

When they are casted they may interferee with certain Summon-oriented skills (like in Shadow Shaa-Moona case), and only known method to remove them is to play units with Destroy Powerups skill.

Pentagram HP.png
Pentagram ATK.png
Pentagram Spikes.png
HP Pentagram ATK Pentagram Spikes Pentagram
Health Boost Attack Boost Spikes

Summoners

Apart for being already present on the field when the match starts, a certain number of units can cast either Runes or Pentagrams during the game, when certain conditions are met.

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