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Silence

This icon denotes the presence of the "Silence" effect on an unit

Silence is a skill that allows a unit to remove one or more skills on another unit.

Available on a very limited amount of cards, Silence leads to reduce the danger to a mere unit equipped with HP and ATK, and allows to bypass Block, Flight, Mental Shield and other defensive skills. As such, it's a powerful skill that awards a big amount of board control.

However, it also removes most detrimental effects.

Due to Silence being applied, all skills on a unit have been removed. The last one is still present because it has been casted after Silence.

Silenced units will see their skills flagged with a red band and the icons removed from the toon (to clearly show they are not active anymore). Their stats will also be reset to base values.

However, such units can still acquire new skills and stat increases after the Silence, which can be removed again with a further instance of Silence.

Only notable exceptions are:

  • cards with Immunity skill are completely unaffected by this
  • units with Flying skill can be affected only if the unit with Silence is a Ranged or uses its skill upon entering the field.

Silence can be classified in terms of One-time Silencers and Continuous Silencers.

One-time Silencers

Effect is triggered only one time (usually when the unit enters on the field).

Name Tier Race Description
Groot, Silent Guardian Legendary Nature Silences all units in a row when entering the field
Monk Rare Order Removes Flying from enemies in line
Lord of the Forest Epic Nature Silences all non-Nature enemies in line when killed
Son of Woods Warlord Nature Silences all enemies on board
Ginger Overlord Warlord

Continuous Silencers

Effect is triggered every time specific conditions are met (e.g. attack).

Name Tier Race Description
Wrathy Epic Nature Silences attacked unit
Satyr Rare Nature Removes Block (and Invulnerability) from attacked unit
Regardus Diplius Legendary Chaos Silences attacked unit
Triton, The Bottom Herald Legendary Nature Silences attacking unit
Alexandria Legendary Order Silences attacked unit
Myrddin Caer Legendary Nature Silences enemy who killed a Rabbit
Wild Grime Boss Nature Silences all enemies every 4 turns
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