There are number common of skills, which can be selected as filters in the Squad page. For skills not available in the filters, see Special skills.
Block: reduces damage from normal attacks by a set amount. Has no effect on additional damages.
- Block 1 (Reduces all damage from normal attacks by 1)
- Block 2 (Reduces all damage from normal attacks by 2)
- Block 3 (Reduces all damage from normal attacks by 3)
- and so on
Pierce: additional damage to all targets in a row behind the initial target by a set amount.
- Pierce 1 (damages each target by 1)
- Pierce 2 (damages each target by 2)
- Pierce 3 (damages each target by 3)
- and so on
Spikes: damage to the attacker by a set amount.
- Spike 1 (causes 1 damage)
- Spike 2 (causes 2 damage)
- Spike 3 (causes 3 damage)
- and so on
Splash: additional damage to all enemy units adjacent to the target by a set amount.
- Splash 1 (damages each target by 1)
- Splash 2 (damages each target by 2)
- Splash 3 (damages each target by 3)
- and so on
Vampire: additional damage to the target, which heals the attacker by the same amount.
Mental Shield: absorbs the first blow delivered to a unit. A unit with Mental Shield cannot be damaged or die until the Mental Shield is removed.
Abilities
Flight: Creatures with "Flight" can only be directly attacked by other units with "Flight" and ranged units. That is, they evade all melee attacks aside from the ones from flying melee units.
Double: Adds an extra attack. It is worth noting that when this ability stacks, it increases the number of attacks by 1 rather than doubling the number of attacks, as the name would suggest.