Template
{{Animation & Game Card |title= |image= |caption= |race= |rarity= |raritylc= |class= |gender= |unlocked= |previous_evolution= |next_evolution= |minions= |minions2= |attack= |hp= |power= |max_attack= |max_hp= |max_power= }}
Explanation
Key | Description | Note | Values (if available) |
---|---|---|---|
title | Unit name | default if not set: page name | |
image | picture name | including file extension | |
caption | unit catchphrase | ||
race | Unit race | '[[' and ']]' are not needed |
|
rarity | Unit rarity | Use 'Unplayable' for Field units, e.g. rocks |
|
raritylc | Unit rarity | Assigns color template; use 'warlord' for pets, too |
|
class | Unit positioning | Position on the unit on the field |
|
gender | Unit gender |
| |
unlocked | Minimum league | Either to unlock unit or price (gems / dollars) for Warlords/Pets | |
previous_evolution | Lower rarity unit from the same family | (Optional) Needs '[[' and ']]' |
|
next_evolution | Higher rarity unit from the same family | (Optional) Needs '[[' and ']]' |
|
minions | Minion/summoner unit | (Optional) Label is automatically converted depending on the value on "rarity". Needs '[[' and ']]' |
|
minions2 | Minion unit | (Optional) Used only in case of minions that can summon other minions. Needs '[[' and ']]' |
|
Base Stats | |||
attack | Initial ATK value a unit assumes when unlocked, read directly from the card | Can be skipped in case of Buildings, Warlords, Pets | |
hp | Initial HP value a unit assumes when unlocked, read directly from the card | Can be skipped in case of Pets | |
power | initial Might value a unit assumes when unlocked, read directly from the card | ||
Max Stats | |||
max_attack | max ATK value a unit can assume | Including reborn and soulbind bonuses can be skipped in case of Pets |
|
max_hp | max HP value a unit can assume | Including reborn and soulbind bonuses can be skipped in case of Pets |
|
max_power | max Might value a unit can assume | Including reborn and soulbind bonuses |