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Tesla Tower

Tesla Tower is an epic order card. It was first introduced during the Fornicate Friends event, and belongs to the Electric Tower Family.

It is also summoned by Jerry the Big Wrench, a Pit boss.

Skills

Level 1

  • Damage: 3-6 damage to enemy entering the battlefield
  • Damage: Start of turn: 2 damage to enemies in line

Level 6

  • Damage: 5-10 damage to enemy entering the battlefield
  • Damage: Start of turn: 4 damage to enemies in line

Level 11

  • Damage: 8-16 damage to enemy entering the battlefield
  • Damage: Start of turn: 8 damage to enemies in line

Level 16

  • Damage: 12-24 damage to enemy entering the battlefield
  • Damage: Start of turn: 13 damage to enemies in line

Level 21

  • Damage: 17-34 damage to enemy entering the battlefield
  • Damage: Start of turn: 23 damage to enemies in line

Level 26

  • Damage: 27-54 damage to enemy entering the battlefield
  • Damage: Start of turn: 39 damage to enemies in line

Evolve

  • 20 Tesla Tower evolves into 1 Tesla X

Reborn

Bonus
Level Attack Health Skill Might
6 +20 +8 to Damage +150
11 +33 +12 to Damage at Start of Turn +200
16 +71 +24 to Damage +350
21 +121 +32 to Damage +600
26 +159 +68 to Damage at Start of Turn +1000


Soulbind

Soulbind Required Rank Required Cards (level) Reward
I 21 Shinigami (3) +4 hp
+20 might
II 41 Swordmaster (6) Lady Clair (6) +5 hp
+30 might
III 56 Sharp Fin (8) Trident Master (8) +6 hp
+45 might
IV 86 Hanzo Sama (5) Prince (5) Prince Nod (5) +5 hp
+60 might


Reverse Soulbind

Cards that require this card for soulbinds :
Bamboo Master Elwin Fierce Flesh Eater Free-folk Leader Grim Warden Keeper of the Grove

Level up

Level Attack Health Skill Required league
1 +3 30
2 +3 29
3 +4 28
4 +4 27
5 +2-4 to Damage
+2 to Damage at Start of Turn
26
6 +5 25
7 +5 25
8 +5 23
9 +6 23
10 +3-6 to Damage
+4 to Damage at Start of Turn
21
11 +8 19
12 +9 17
13 +9 17
14 +11 15
15 +4-8 to Damage
+5 to Damage at Start of Turn
13
16 +14 11
17 +15 11
18 +16 9
19 +18 7
20 +5-10 to Damage
+10 to Damage at Start of Turn
5
21 +19 4
22 +20 4
23 +21 3
24 +23 2
25 +10-20 to Damage
+16 to Damage at Start of Turn
1
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